13/jul/2021

SyncVR Medical is proud to announce that we have acquired the ISO2001 and NEN7510 certifications. It should also be noted that we are the first ever VR company to receive these certifications. This shows that we are indeed frontrunners in the VR industry, especially for the medical world. We aim to be frontrunners on multiple aspects, and with these certifications we prove that we continue doing so. 

But what do they actually entail? Both certifications are about our information security management system. In other words: how we deal with personal information of companies and everything that we receive and/or use. By acquiring such a certification, the outside world gets the proof that we value and commit to having a secure information management system when providing our innovative VR experience. This is of course not new for us, but this certification only strengthens our promise.  

There is a small difference between the two certifications. ISO27001 is internationally known as the certification for information security management systems. NEN7510 is very similar, but only for the Dutch market and specifically targeted at healthcare. We are therefore very proud to have also received this certification as our focus is healthcare specific. Both ensure that information is securely and safely dealt with. Something that SyncVR Medical finds incredibly valuable. With our entire platform now ISO and NEN certified, we are taking VR to the next level.


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09/jun/2021

The functionalities of Virtual Reality (VR) are unlimited. It can be applied in so many instances, especially in the medical world. A procedure for which VR is particularly useful and beneficial is dialysis. This is a long procedure used as a treatment for people with kidney problems and it needs to be repeated quite frequently. To start the dialysis a thicker needle has to be attached to one’s arm. This can be quite a scary and sometimes painful procedure for some. That is where VR comes in. 

VR helps create new and easier ways for the patient to go through dialysis. A patient could wear a VR headset before getting the injection and follow a relaxation exercise or watch a nature scene as a distraction for example. The focus will be shifted from the actual procedure to what they are experiencing in the VR environment. This will lessen the anxiety and distract them from the pain. 

However, VR applications can also take a step further when it comes to dialysis applications. VR can provide the patient with information about the procedure. It has been proven that VR can help with improving the storage and recall of medical information. It creates this heightened form of focus on what is being said as the patient fully emerges in it. Such patient education helps them get acquainted with what is about to happen, which again lessens the fear of the unknown. Such patient education also lessens the infection rates. SyncVR Medical applications that discuss just this are called ‘Dialysis Orientation’ and ‘Weltenmacher Orientation’ and they can be found in the app store. 

Lastly is it also great for the medical personnel to learn how to administer dialysis to patients. It gives them the opportunity to safely practice the procedure without harming any patients. Mistakes can be corrected and perfected until a trainee is set to do the real work. SyncVR Medical has even created an application called ‘HD Zelf Aanprikken’ that teaches patients how to do the dialysis injection themselves. This can be extremely helpful for hemodialysis procedures done at home. All this goes to show that the options are very extensive and very useful.


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01/jun/2021

SyncVR has been focussing on internationalization more and more these past couple of months. Not only have we expanded to other countries than just the Netherlands, but we also implemented new languages and drafted an even more international team. We believe that everybody should have access to the revolutionary and innovative experience that is medical VR. Our team is now being strengthened by people from all over Scandinavia, the USA, Germany, and Ireland. They further acknowledged that internationalization is key for SyncVR. Therefore, we have started implementing more and more languages in the VR applications in the App store. 

A country is never defined by just one language, which is why multiple options should be available. Everybody deserves to be able to experience medical VR in a language that they are most comfortable with. Optimal distraction or relaxation will only be reached if a person actually has the possibility to follow the voice-over during the immersive VR experience. Research has also shown that language barriers can have some serious impact on the patient’s wellbeing. Not only could it result in a poorer assessment of symptoms, but it may ultimately result in lesser diagnosis and improper care. That’s where SyncVR comes in. We bridge this gap by making healthcare accessible with the addition of new languages, as that will optimize relaxation and distraction during medical procedures. By bridging these possible language barriers, the patient will experience SyncVR in its full capacity. All the patients’ needs should be met, and that includes incorporating different languages.

For these reasons, have we been working hard on implementing multiple languages. We are proud to announce that all the relax and distract applications can now be enjoyed in Dutch, German, Danish, English, French, Arabic, Turkish, and Russian. These languages have been chosen as they are widely spoken within the population of the countries we currently work with. We aim to branch out even further and thus incorporate even more languages. Internationalization and inclusion are of high importance and we will continue to stress this in the future.


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07/mei/2021

Virtual Reality is becoming a great tool for exposure therapy. Recent studies experiemented with different samples of patients with eating disorders and population without eating disorders to which they are exposed to virtual reality environments and stimuli. The end results showed that people who were in the exposure therapy and used VR had more control over their anxiety levels and hence showed more positive and effective results altogether. The studies also showed that using VR helped in prevention of binge eating behavior in patients with bulimia and binge eating disorder.

Created by Psious, there are several VR simulations patients can enter to confront their issues with body image. One of which is the ‘dressing room’ simulation, in which the patient sees a virtual avatar of themself in undergarments. The patient then uses a set of controls to alter the body appearance of the avatar to establish their self-perceived body image. The therapist is then able to insert a virtual image based on the patient’s body measurements to portray the discrepancy between the patient’s perception of their own body, and their actual dimensions.

Another simulation offered takes place in a restaurant setting, where the patient simulates ordering and eating a meal. The scenario is customizable, with menu options including low-fat, ‘standard’, and high-fat meals, as well as diuretic options that are often overconsumed by those with eating disorders. Patients simulate consumption of their meal and can even choose types of conversation to have with a virtual acquaintance (none, neutral or uncomfortable). The goal of this simulation, pictured below, is to guide the patient through a controlled and customized scenario to help them tackle their anxiety.


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28/apr/2021

Cancer patients often live with comorbidities including chronic pain, depression, or other associated chronic conditions. The management of chronic pain remains a challenging and complex process involving pharmacologic, physical, occupational, and psychological factors. Typically, pharmaceutical interventions such as acetaminophen and NSAIDs, as well as opioids, are used to enhance comfort in cancer-related chronic pain. But this increases the chances of drug addiction and risks exposure to the side-effects associated with using opioids.

Virtual Reality is recently emerging as a novel way for pain management. The purpose of VR technology is to provide users with sense of presence within a simulated environment—they feel like they are there. Cognitive distraction is a common strategy for controlling pain and relies on competing cognitive resources, i.e. attention, to reduce the perception of pain. Immersive VR interventions are being used as powerful distractors that require visual, audio, cognitive, and emotional engagement from the user.

Another approach valued by some patients is mindfulness meditation for chronic pain management. Mindfulness meditation is a psychological technique that requires intentional and non-judgmental awareness of pain and conscious relaxation to support its acceptance and help reduce its impact. Combining mindfulness meditation within a VR intervention may help support acceptance and adherence to the practice while having a positive effect on pain reduction through immersive VR distraction.

In that context, we at SyncVR have designed the SyncVR-Relax & Distract – an application where patients and healthcare staff can experience a wide variety of VR scenarios to reduce pain, anxiety and stress. The VR library contains relaxation exercises, cognitive stimulating games and video’s. It is easy to implement and the  application comes with a tablet on which you can spectate what a patient is seeing in the VR-headset.


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